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Arts

Beginner 2D Animation Principles: Creating Your Animation Toolkit

In this 4 week course, we will go over 2D animation techniques, principles and create a foundational knowledge of the art form
Jessika Raisor
53 total reviews for this teacher
9 reviews for this class
Completed by 27 learners
  There are no upcoming classes.
Class
70 minutes
per class
Once per week
over 4 weeks
11-15
year olds
2-5
learners per class
per learner - per class

How does a "Multi-Day" course work?

Meets multiple times at scheduled times
Live video chats, recorded and monitored for safety and quality
Discussions via classroom forum and private messages with the teacher
Great for engaging projects and interacting with diverse classmates from other states and countries

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Description

Class Experience

Week One: The basics of animation and movement. We will go over arcs, exaggeration and how it's needed for realism, as well as keeping track of form & size. This lecture will go over the classic bouncing ball and students will apply their knowledge to animating a flour sack.

Week Two: After learning how things move, we will breakdown timing. Students will learn easy-ease and how to show anticipation in character actions. Students will create animations demonstrating the weight of objects falling, as well as human actions like kicking.

Week Three: Combining the lessons of timing and movements, students will learn the basic steps of a walk cycle. After learning the poses, students will spend the rest of class creating a smooth, looping animation of a walk.

Week Four: Walk cycles will then be critique and adjusted. Depending on the time remaining, students will get a walk-through on creating final animations and the stages going through from roughs, clean up and finally color.
I have a Bachelor's of Fine Arts degree in animation from the Columbus College of Art & Design. I have been animating personally for the past seven years and professionally teaching art and animation for the past three. I most often work with middle school kids, gauging their capabilities and giving catered critique just for them.
Homework will be the continuation or start of an animation exercise. All assignments will be focused on the previous class lecture and should be able to be completed between 60 to 90 minutes. These will be rough, there is no need for color or clean lines. Students must be able to export and upload these videos before class for critique.
Students will need a device to animate with, under "External Resources" are paid and free programs for the iPad, smartphone, and computer. Paper and pencil will work fine, but students will need to be able to record their animation. If animating on the computer, I strongly recommend a drawing tablet (i.e Wacom) or if on mobile, a stylus. These tools make drawing easier but it's not impossible to animate with a mouse or even your finger. This class does not teach how to use programs; before class begins, each student most know how to do the following in their animation app: 1. Turn on Onion Skin (this shows previous drawings) 2. Create new frames and layers (you'll need to make background layers that extend the whole animation) 3. Animate on 12fps or be able to change frames to "2s" or double exposure 4. Export out video Reach out before the first class if you have trouble finding out how to do the above.
1 hour 10 minutes per week in class, and an estimated 0 - 1 hours per week outside of class.

Teacher

Jessika Raisor
🇺🇸
Lives in the United States
Animator
53 total reviews
41 completed classes

About Me

Hi! I have been animating for around 7 years, with 3+ years of professional work under my belt. I have taught 2D animation classes at the Columbus College of Art & Design for their Saturday morning Art Classes.

Outside of teaching I work as... 
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