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Becoming a DM: How to be a Dungeon Game Master; World Building DnD Dungeons and Dragons

Class
Trammell Classes Dragon Academy, DnD, Coding , RPG
Popular
Average rating:4.8Number of reviews:(658)
In this 12-week course, students will learn how to DM / GM or lead their own games and learn the basics of building their own worlds or homebrews. Students will get to test out their own games and get feedback on their GM/DMing.

Class experience

For each learner to lead their own D&D games, create their own worlds, characters/NPCs, and improve improvisation.
Our teacher DMs have extensive experience running DnD campaigns. Between our teacher DMs there is over 50+ years of experience running campaigns. Our DMs have unique experience in voice acting and running campaigns specially for children and teens. 
Homework Offered
The first 4 weeks there will be homework assignments and in order to get feedback from these assignments, the assignments need to be completed before the next class. Learners need to be able to share these assignments verbally as DMing is a verbal art form.
1 - 2 hours per week outside of class
Assessments Offered
The DM Teachers will give feedback after learners share assignments, during live game play, and after game play.
Grades Offered
 1 file available upon enrollment
Learners will need a pencil and notebook to take notes during class. Learners can have in person dice (d4, d6, d8, d10, d12, and d20) or use online dice rolling tools.
***Prerequisite Note: 
Students need to have a basic knowledge of D&D or some game experience as we will NOT be covering the basic rules of playing D&D in this class. I would strongly recommend you attend the Intro to D&D first and/or a few D&D games before taking this class.
D&D can have violence and gore in some senses/game play. 
Learners must be able to share their written one-shot games verbally with the class
By signing up for this class you and your learner agree to the rules. Any rule breaking can result in learners getting put into the waiting room to reread the rules, these rules are in addition to all Outschool rules.
1. Be respectful to your party members.
2. Don’t argue with the DM
3. Don’t argue if your character dies
4. Do not kill fellow members or purposely create scenarios that will “accidentally” kill your members
5. Keep your actions of your character appropriate for your age group
6. Don’t steal from the other members
7. Try to resurrect members of your party who have died
8. Listen to each other
9. Don’t lie about your rolls.
10. Be friendly and Have fun
“Five Room Dungeons” By Roleplaying Tips
“D&D Player’s Handbook” By: Jeremy Crawford & Mike Mearls 
“D&D Dungeon Master’s Guide” By: Jeremy Crawford & Mike Mearls
“Monster Manual” By: Mike Mearls & Jeremy Crawford
“The Lazy Dungeon Master” By Michael E. Shea
“The Ultimate RPG Gameplay Guide” By: James D’amato
“Puzzles, Predicaments, and Perplexities” By: Steve Orr and Bill Putrino
Popular
Average rating:4.8Number of reviews:(658)
Profile
At Trammell Classes Dragon Academy, embark on an epic quest with our courses in dungeons and dragons, foreign languages, coding and core academics. We are the gateway for parents and young scholars seeking educational adventures and unlocking new... 
Group Class

$30

weekly or $360 for 12 classes
1x per week, 12 weeks
90 min

Completed by 10 learners
Live video meetings
Ages: 12-17
3-6 learners per class

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