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$200

for 16 classes
Class

Basics of Blender!

Ages 14-18
Live Group Course
In this class i will teach you the basics of blender, a 3D modeling program, where we will create environments and props, and even characters.

Live video meetings
2x per week, 8 weeks
2-6 learners per class
120 min

What's included

16 live meetings
32 in-class hours
Homework
2-4 hours per week. Students will have class time and as much free time as they wish after class to complete their assignments before the next class
Letter Grade
1-2 throughout the class

Class Experience

Beginner Level
Introduction to Blender Animation for Young Creators
This comprehensive class will introduce your child to the fundamentals of 3D design and animation using Blender, one of the industry's leading software platforms. Through hands-on experience and guided instruction, students will develop essential skills that can serve as a foundation for future creative endeavors and potential career paths in digital art, animation, game design, and visual effects.
Character Creation
Students will learn the step-by-step process of building their own 3D characters from scratch. The curriculum covers:

Basic modeling techniques to create character shapes and forms
Character anatomy and proportions suitable for animation
Adding personality through facial features and expressions
Texturing techniques to bring characters to life with color and detail
Rigging concepts to prepare characters for movement and animation

Props and Environment Design
Beyond characters, students will discover how to create the objects and worlds their characters inhabit:

Modeling everyday objects and stylized props
Creating simple environmental elements like trees, buildings, and furniture
Understanding scale and proportion in 3D space
Basic texturing and material application for various surfaces
Arranging scenes to tell visual stories

Animation Fundamentals
The class culminates with bringing everything to life through animation:

Understanding keyframes and the animation timeline
Creating believable movement using animation principles
Simple walk cycles and character actions
Adding personality through timing and spacing
Rendering final animations to share and showcase

Creative Development Benefits
This class offers much more than technical skills. Students will experience:

Enhanced spatial reasoning and problem-solving abilities
Improved understanding of art fundamentals applied to digital media
Development of patience and attention to detail
Confidence in creative expression through technology
Portfolio-building opportunities for future educational pursuits

Career Preparation
While enjoyable and engaging for young creators, this class also provides early exposure to professional workflows used throughout the entertainment industry. The skills developed here create a solid foundation for those who may wish to pursue:

Animation and visual effects for film and television
Video game design and development
Architectural and product visualization
Digital sculpture and 3D printing
Virtual and augmented reality content creation

By combining technical instruction with creative freedom, this class will ignite your child's imagination while building valuable digital literacy skills for the future.

Learning Goals

Animation
3D design

Syllabus

16 Lessons
over 8 Weeks
Lesson 1:
Basics of Blender 1 - Introduction to Navigation
 Introduction to the Blender interface
Understanding viewports and navigation controls
Basic camera movements: pan, rotate, and zoom
Customizing the workspace
Setting up preferences for optimal workflow
Homework: Practice navigating around the default cube scene 
120 mins online live lesson
Lesson 2:
Basics of Blender 2 - Basic Shape Manipulation
 Introduction to primitive shapes (cube, sphere, cylinder, etc.)
Selection tools and methods
Basic transformations: move, rotate, and scale
Using the 3D cursor
Working with the properties panel
Homework: Create a simple still life using primitive shapes 
120 mins online live lesson
Lesson 3:
Basics of Blender 3 - Creating a Basic Scene
 Combining primitive shapes to create complex objects
Introduction to modifiers
Creating a simple landscape
Basic lighting setup
Homework: Create a simple scene with multiple objects and basic lighting 
120 mins online live lesson
Lesson 4:
Basics of Blender 4 - Editing Meshes
 Introduction to Edit Mode
Vertex, edge, and face selection
Basic mesh editing operations
Extrusion techniques
Loop cuts and knife tool
Homework: Transform a cube into a simple house using mesh editing tools 
120 mins online live lesson

Other Details

Pre-Requisites
No Pre-Reqs are required this class is design for Beginners
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Sources
I will be providing links for software we use, websites that are family friendly for Content and characters they may use. Or Directly giving them files to download when Such websites are not availible

Meet the teacher

Joined March, 2025
Profile
Teacher expertise and credentials
I have Graduated VCAD in Vancouver with a 4.0 GPA and honors top of my class. and have been involved in several game studios to develop video games 

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