$200
for 16 classesBasics of Blender!
Ages 14-18
Live Group Course
Live video meetings
2x per week, 8 weeks
2-6 learners per class
120 min
What's included
16 live meetings
32 in-class hoursHomework
2-4 hours per week. Students will have class time and as much free time as they wish after class to complete their assignments before the next classLetter Grade
1-2 throughout the classClass Experience
Beginner Level
Introduction to Blender Animation for Young Creators This comprehensive class will introduce your child to the fundamentals of 3D design and animation using Blender, one of the industry's leading software platforms. Through hands-on experience and guided instruction, students will develop essential skills that can serve as a foundation for future creative endeavors and potential career paths in digital art, animation, game design, and visual effects. Character Creation Students will learn the step-by-step process of building their own 3D characters from scratch. The curriculum covers: Basic modeling techniques to create character shapes and forms Character anatomy and proportions suitable for animation Adding personality through facial features and expressions Texturing techniques to bring characters to life with color and detail Rigging concepts to prepare characters for movement and animation Props and Environment Design Beyond characters, students will discover how to create the objects and worlds their characters inhabit: Modeling everyday objects and stylized props Creating simple environmental elements like trees, buildings, and furniture Understanding scale and proportion in 3D space Basic texturing and material application for various surfaces Arranging scenes to tell visual stories Animation Fundamentals The class culminates with bringing everything to life through animation: Understanding keyframes and the animation timeline Creating believable movement using animation principles Simple walk cycles and character actions Adding personality through timing and spacing Rendering final animations to share and showcase Creative Development Benefits This class offers much more than technical skills. Students will experience: Enhanced spatial reasoning and problem-solving abilities Improved understanding of art fundamentals applied to digital media Development of patience and attention to detail Confidence in creative expression through technology Portfolio-building opportunities for future educational pursuits Career Preparation While enjoyable and engaging for young creators, this class also provides early exposure to professional workflows used throughout the entertainment industry. The skills developed here create a solid foundation for those who may wish to pursue: Animation and visual effects for film and television Video game design and development Architectural and product visualization Digital sculpture and 3D printing Virtual and augmented reality content creation By combining technical instruction with creative freedom, this class will ignite your child's imagination while building valuable digital literacy skills for the future.
Learning Goals
Animation
3D design
Syllabus
16 Lessons
over 8 WeeksLesson 1:
Basics of Blender 1 - Introduction to Navigation
Introduction to the Blender interface
Understanding viewports and navigation controls
Basic camera movements: pan, rotate, and zoom
Customizing the workspace
Setting up preferences for optimal workflow
Homework: Practice navigating around the default cube scene
120 mins online live lesson
Lesson 2:
Basics of Blender 2 - Basic Shape Manipulation
Introduction to primitive shapes (cube, sphere, cylinder, etc.)
Selection tools and methods
Basic transformations: move, rotate, and scale
Using the 3D cursor
Working with the properties panel
Homework: Create a simple still life using primitive shapes
120 mins online live lesson
Lesson 3:
Basics of Blender 3 - Creating a Basic Scene
Combining primitive shapes to create complex objects
Introduction to modifiers
Creating a simple landscape
Basic lighting setup
Homework: Create a simple scene with multiple objects and basic lighting
120 mins online live lesson
Lesson 4:
Basics of Blender 4 - Editing Meshes
Introduction to Edit Mode
Vertex, edge, and face selection
Basic mesh editing operations
Extrusion techniques
Loop cuts and knife tool
Homework: Transform a cube into a simple house using mesh editing tools
120 mins online live lesson
Other Details
Pre-Requisites
No Pre-Reqs are required this class is design for Beginners
External Resources
Learners will not need to use any apps or websites beyond the standard Outschool tools.
Sources
I will be providing links for software we use, websites that are family friendly for Content and characters they may use. Or Directly giving them files to download when Such websites are not availible
Meet the teacher
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