per class
A Unique Dungeons and Dragons Dnd Adventure: Problem-Solving and Creativity
Completed by 13 learners
Ages 10-14
Live One-Time Class
Live video meetings
Meets once
3-6 learners per class
90 min
What's included
1 live meeting
1 hrs 30 mins in-class hoursHomework
It is greatly encouraged for a student to bring a character with them (bonus points if the character has a character sheet on DND Beyond!) and to share it in the first few minutes of class. However, if they don't have one, DND Beyond has a list of premade characters: https://www.dndbeyond.com/characters/premadeClass Experience
US Grade 5 - 8
Beginner - Advanced Level
Welcome to a unique one-session Dungeons and Dragons adventure for ages 10-14, where students will explore problem-solving, teamwork, and puzzles. They'll engage in interactive activities, challenges, and lively discussions, collaborating with peers to conquer quests. No prior experience or knowledge is needed, as this session is friendly for beginners and advanced alike. We will kick off the first 10 minutes of class by sharing characters. Students can bring their own (highly recommended!) or they can select one of DND Beyond's premade characters (https://www.dndbeyond.com/characters/premade). I will be in the meeting 15 minutes before the session to help any student out with their character.
Learning Goals
In this engaging Dungeons and Dragons class, students will learn:
* Problem-solving strategies and critical thinking skills through immersive quests and challenging puzzles.
* Effective teamwork and collaboration by working together to overcome obstacles and achieve shared goals.
* The importance of decision-making and consequences as they navigate through a dynamic fantasy world.
* Creativity and imagination through character creation and role-playing, fostering storytelling abilities.
* Basic game mechanics, rules, and etiquette to enhance their understanding of the Dungeons and Dragons gameplay experience.
* Communication and active listening skills as they engage in discussions and interact with fellow adventurers.
* The value of adaptability and resilience in the face of unexpected challenges.
* Ethical and moral considerations by exploring ethical dilemmas within the context of the game world.
* A sense of accomplishment, confidence, and enjoyment in their role as young heroes, fostering self-esteem and a love for cooperative storytelling.
Other Details
Parental Guidance
Dungeons and Dragons is an open-world scenario in which students may choose to battle, avoid, or even befriend monsters. If there is any concern about this, please reach out to me and I will be happy to accommodate any concerns regarding this (e.g., instead of monsters, students will only have to problem-solve in non-combat scenarios.)
Supply List
Pen and paper to write down notes about their character and important things to remember about the adventure.
External Resources
In addition to the Outschool classroom, this class uses:
Sources
We will refer to the following:
*Basic Rules for Dungeons and Dragons: https://dnd.wizards.com/what-is-dnd/basic-rules
* Owlbear Rodeo for the virtual tabletop: https://www.owlbear.rodeo/
* Google Docs to share handouts (images, items, etc.)
Meet the teacher
Teacher expertise and credentials
Bachelor's Degree in History from University of California, Santa Cruz
I have been a Dungeons and Dragons gamemaster for many years, both for adults and for children. I love creating unique scenarios that are not only fun but which challenge students in their ability to problem-solve and work together as a team.
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