$25
per session1:1 Introduction to Design Principles
Completed by 1 learner
Ages 13-18
Live 1-on-1 Lessons
Live video meetings
Meets on demand
50 min
What's included
Meets on Demand
schedule meetings as needed50 mins
per sessionTeacher support
Class Experience
This four session course is designed to cover the twelve principles of design. It's geared towards any student interested in art and design. The learners are not required to have any prerequisites prior to joining the course. I employ a visual teaching approach and therefore each lecturer will be conducted via slides showing examples. I encourage all of my students to interact and actively participate in class discussions and ask questions throughout. All quizzes will be conducted via Kahoot! and a link to the quiz will be provided during class. (The student does not require a Kahoot! account to join the quiz) The course will be structured as the follows: Session 1 will focus on the following principles of design: a) Contrast b) Balance - Symmetry, Asymmetry & Radial Symmetry c) Emphasis In session 1, the learners will learn and discuss and look at examples of how Contrast, Balance and Emphasis is defined in it's purest form in design. We will also discuss how they are used in real world by looking at examples such as print / digital media, products and architecture. Session 1 will be accompanied by a quiz and an informal assessment to review the learners understanding of the topic. Homework will be given at the end of each session where the learners must demonstrate their use of one more principles of design covered on the day. Session 2: a) Proportion b) Hierarchy c) Repetition In session 2, the learners will learn and discuss and look at examples of how Proportion, Hierarchy and Repetition is defined in it's purest form in design. We will also discuss how they are used in real world by looking at examples such as print / digital media, products and architecture. Session 2 will be accompanied by a quiz and an informal assessment to review the learners understanding of the topic. Homework will be given at the end of each session where the learners must demonstrate their use of one more principles of design covered on the day. Session 3: a) Rhythm b) Pattern c) White Space In session 3, the learners will learn and discuss and look at examples of how Rhythm, Pattern and White Space is defined in it's purest form in design. We will also discuss how they are used in real world by looking at examples such as print / digital media, products and architecture. Session 3 will be accompanied by a quiz and an informal assessment to review the learners understanding of the topic. Homework will be given at the end of each session where the learners must demonstrate their use of one more principles of design covered on the day. Session 4: a) Movement b) Variety c) Unity In session 3, the learners will learn and discuss and look at examples of how Movement, Variety and Unity is defined in it's purest form in design. We will also discuss how they are used in real world by looking at examples such as print / digital media, products and architecture. Session 3 will be accompanied by a quiz and an informal assessment to review the learners understanding of the topic. Homework will be given at the end of each session where the learners must demonstrate their use of one more principles of design covered on the day. I ensure to provide a safe learning environment to all my students. I welcome learners of all backgrounds, identities, learning levels and abilities. I hope to see you in my class soon!
Learning Goals
By the end of the four sessions learners should be able to demonstrate their ability to identify and apply principles of design in their creative works.
Other Details
Parental Guidance
All quizzes will be conducted via Zoom and/or on Kahoot! A link to the quiz will be provided during class. The student does not require a Kahoot! account to join the quiz. However, a parent or guardian may need to assist the learner to join the quiz.
I will be using screen share to show examples of the use of design principles in printed/digital media, products and architecture. All example images i will be sharing will be age appropriate for the learners.
Supply List
✅ Coloured pencils and or coloured markers ✅ Paper or an art book is required for homework exercises.
External Resources
In addition to the Outschool classroom, this class uses:
Meet the teacher
Teacher expertise and credentials
Master's Degree in Music or Theatre or Arts from Utrecht School of the Arts
I am a freelance digital artist and a game designer. I've been teaching students following their higher education in various creative design fields for the last eight years.
One of the subjects I've taught over the years is Introduction to design principles.
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